.:Legacy Of Nightwind:.
5x/5x/2x
Server Rating Summary
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Server Rating:
Community Rating:
Game Master Rating:
Game-Play Rating:
Stability
90%
Availability
97%
Community Rating:
Friendliness
90%
Eventfulness
67%
Game Master Rating:
Friendliness
93%
Availability
93%
Helpfulness
93%
Game-Play Rating:
Economy
47%
Guild Play
30%
Class Balance
53%
Average Rating:
75 / 100
Population Median Reference:
40
Donation Level:
Balanced
100%
Customization Level:
Occasional
33%
Extensive
67%
Hopel | Played for 1 month | 2024-04-07 |
Good. Nice server with active and friendly admin.
Updates and bugfixes every week(or days).
Very friendly community.
Low online for now, since top players busy with Irl stuff. but even then , still there's ppl who try out new things or new players.
Server
Stability: 9
Availability: 10
Stability: 9
Availability: 10
Community
Friendliness: 10
Eventfulness: 7
Friendliness: 10
Eventfulness: 7
Game Masters
Friendliness: 10
Availability: 10
Helpfulness: 10
Friendliness: 10
Availability: 10
Helpfulness: 10
Game-play
Economy: 7
Guild Competition: 7
Class Balance: 8
Economy: 7
Guild Competition: 7
Class Balance: 8
Lunchro | Played for 1 month | 2024-04-07 |
The server is quite different from others in ways that I like a lot:
- It has a more balanced leveling mechanic with questing and instances
- It focusses on making other builds viable by reworking skills
- It focusses on reworking items to make them actually useable
- It focusses on reworking mob mechanics to make things more enjoyable
If I were to nitpick on something:
- The card drop rate is hard capped at 0.10%
- There is a lack of interaction with other people in towns (not very chatty)
Server
Stability: 8
Availability: 10
Stability: 8
Availability: 10
Community
Friendliness: 10
Eventfulness: 10
Friendliness: 10
Eventfulness: 10
Game Masters
Friendliness: 10
Availability: 10
Helpfulness: 10
Friendliness: 10
Availability: 10
Helpfulness: 10
Game-play
Economy: 5
Guild Competition: 1
Class Balance: 7
Economy: 5
Guild Competition: 1
Class Balance: 7
strambm | Played for 2 months | 2024-03-08 |
Positive:
- Attractive minibosses
- Week Events
Negatives:
- Favoring certain classes by adjusting the DMG formula
- Most customizations are not publicly written anywhere
- True cards are utter crap doing +70% dmg spellas
- OPB drops all gear so you don't have to gather anything
- Random enchants in armor are so OP
Conclusion:
No point in playing here. Game mechanics are made for soloing and hunting for equip that you don't need, because you give everything without it...
Server
Stability: 10
Availability: 9
Stability: 10
Availability: 9
Community
Friendliness: 7
Eventfulness: 3
Friendliness: 7
Eventfulness: 3
Game Masters
Friendliness: 8
Availability: 8
Helpfulness: 8
Friendliness: 8
Availability: 8
Helpfulness: 8
Game-play
Economy: 2
Guild Competition: 1
Class Balance: 1
Economy: 2
Guild Competition: 1
Class Balance: 1
Owner's reply to this review:
2024-03-08
We're very sorry that you did'nt enjoy the server, however saying that classes are being favored is very wrong, we're doing balancing very often and the goal is to make all classes viable in their own way / 2-3 builds per class, All monsters, gear and skills are customised to offer a different experience.
In terms of "no point in playing here" We're pushing out a ton of group content that you cannot solo as its tuned for party/raids
Thank you for giving us a try and best of luck in the future